I am currently working at Amazon Vancouver. Before joining Amazon, I worked in the Graphics R&D Group at Samsung Electronics and I led animation tasks for both AREmoji Editor Project and Digital Human Avatar Project as working on its animation pipeline design, integration of retargeting solutions, and performance optimization. I have studied physics-based animation and geometry processing to obtain a master’s degree at Ewha Womans University. Through my work experiences, I built up base skills such analysis, architecture, and optimization. In addition to that, my experience with Samsung gave me skills in agile software development along with close and active collaboration with other engineers from external companies.
As a software developer and a researcher, I love to share ideas, solve problems, and develop programs. My fulfillment comes only after finishing tasks with desired results.
E-mail: yunhyg.kim@gmail.com
Resume: PDF
(last update: Mar 2022)
Research Interest
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Computer Animation, Computational Geometry, Motion Planning, Machine
Learning, Computer Vision
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Education
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M.S.
in Computer Science and Engineering (Overall GPA: 3.94/4.00)
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03/2014 – 02/2017
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Computer Graphics Laboratory, Ewha
Womans University, Seoul, Korea
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Advisor: Prof. Young J. Kim
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Research areas: Computer
Animation, Computational Geometry
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Proposed a
method for balancing a biped character in the altered gravity
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B.S.
in Computer Science and Engineering (Overall GPA: 3.58/4.00)
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03/2009 – 02/2014
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Ewha Womans University, Seoul, Korea
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Work Experiences
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SDE II
HR Recruiting Tech Department, Amazon Development Centre Canada ULC / Amazon Canada
Fulfillment Services, ULC, Canada • Driving the architecture and designing of large-scale, multi-tiered, distributed software applications, tools, systems and services using object-oriented design, distributed programming, Java and C/C++; • Gathering business and functional requirements from external and/or internal customers and end-users, and translating requirements into technical specifications to build robust, scalable, supportable solutions that work well between a range of complex systems • Serving as technical lead throughout the full development lifecycle, end-to-end, from scoping, planning, conception, design, implementation and testing, to documentation, delivery and maintenance • Providing design reviews for other engineers, including feedback on architecture and design issues, as well as integration, performance and scalability • Managing resources on multiple technical projects and ensuring schedules, milestones, and priorities are compatible with technology and business goals • Performing other related duties, as required. Engineer
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Graphics R&D Group, Samsung Electronics,
Korea AR Emoji Editor Project for Samsung Galaxy - Animating a 3D avatar for AR Emoji Editor App by integrating physics-based retargeting solutions - Fitting a dynamic hair model to an avatar - Developing the Avatar Customization Solution for first-party apps | ||||
Researcher
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Research Institute of Advanced Materials,
Seoul National University, Korea
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Shape Transformation Project [P01, P02, P03]
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04/2017 – 12/2017
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Generating valid unfoldings that are able to fold without collision
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Generating
a stackable shape by finding a way of cutting the surface of a 3D model into
a strip
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Intern
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High-Temperature Energy
Materials Research Center, Korea Institute of Science and Technology (KIST),
Korea
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Polyhedron
Folding and Unfolding Project [P05, P06]
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12/2016 – 02/2017
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Unfolding a 3D model using the possibilities
of overlapping parts of unfolded meshes in many tries
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Making disjoint convex shells from a
Polyhedron model by using a quadratic programming (QP)
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Student
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Graphics
Laboratory, Ewha Womans University
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Moon and
Mars Walk-through System [P04, P07] [H01]
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08/2014
– 03/2016
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Developing the physics-based
character animation system to generate motion data in altered gravity using
captured human motion data under Earth’s gravitational condition
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Publications
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[P01]
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[P02]
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[P03]
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Zhonghua Xi, Yu-Ki Lee, Young-Joo Lee, Yun-hyeong Kim,
Huangxin Wang, Yue Hao, Young-Chang Joo, In-Suk Choi, Jyh-Ming Lien, “Super Compaction and Pluripotent Shape Transformation
via Algorithmic Stacking for 3D Deployable Structures”,
CoRR, 2018 Paper
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[P04]
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Yun-hyeong Kim, Taesoo Kwon, Daeun Song, Young
J. Kim, “Full-Body Animation of Human
Locomotion in Reduced Gravity Using Physics-Based Control”, IEEE Computer Graphics and
Applications (CG&A), Vol. 37, No. 6, Nov/Dec 2017, pp. 28-39 (Special
issue on Modeling Virtual Humans). Web Site / Paper / Video
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[P05]
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[P06]
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[P07]
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Technical Skills
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Programming Languages: Experience with C, C++, Java,
Lua, Python
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Development
Environments: Visual
Studio, Xcode, Eclipse, Android Studio
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Operating
System: Windows, Mac OS X, Ubuntu
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Program: GitHub, Gerrit, Mercurial, Vim,
Latex
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Others: Experience with OpenGL, CGAL,
OpenCV, OMPL, Boost
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Other Activities
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Deep Learning Tutorials, National Association of Cognitive Science
Industries
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iPhone App
Development Group, Ewha Womans University
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Data Warehousing
Lab. Internship, Ewha Womans University
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50th
National Undergraduate Symposium on Biology – Neuroscience
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